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AXIE VIBEATHON 2026 · SOLO BUILD

Your Axie decides
how you fight.

Not a skin. Not a name. Axie Royale reads your Axie's real class and six body parts, then turns them into a real-time 1v1 battle for the Rift.

No wallet required · 3-minute matches · Built for the Axie Vibeathon
9Classes
7Real parts
54Cards
3:00Match clock
0Wallet needed
Axie Core · 35% of how the Vibeathon judges this project

Axie Royale doesn't skin a
generic hero.

The game is built backwards from the Axie itself: identity first, geometry second, gameplay third. It never invents an Axie — it receives one and renders exactly what it was given.

01
Identity

Your Axie's unique id and provenance — where it came from.

02
Loadout

Its real 7 parts: body, eyes, ears, mouth, horn, back, tail.

03
Resolver

Each real part id maps to the exact 3D model — never a guess.

04
Axie Data

Identity + parts + stats resolve into one playable unit.

05
Battle

That exact Axie fights. Its class and parts decide how.

Pluggable by design. The identity source is one interface (AxieIdentityProvider). It runs on prototype data today — point it at the real Axie API or a connected wallet and every Axie in the game becomes a real, on-chain Axie. Zero gameplay code changes.

Class is a mechanic, not a label.

Nine classes give team building a direct, mechanical effect on the fight — matchups, timing, and ability identity all read from the Axie's real class.

AQUASustain
BEASTAggression
BIRDMobility
BUGSwarm
DAWNProtection
DUSKBurst
MECHArmor
PLANTRegen
REPTILEAttrition

Illustrative archetypes — see each card in-game for exact numbers.

Six parts, fifty-four cards.

Every one of an Axie's six swappable parts is a real card with a real effect — energy generation, auras, regen, debuffs. Swap a part on your Axie and you change what it does mid-draft.

EyesEarsHornMouthBackTail

9 classes × 6 parts = 54 cards. Deploy cost is the sum of the six you bring.

Axie Royale real-time battle
Live match · Rift contested
Gameplay

Real fights. Real stakes.
Three minutes.

A compact, readable core loop — draft, fight, control the center — with no draws and no downtime.

01

Draft your three

Pick 3 Axies, each built from its own 6 cards. Team composition is a budget puzzle before the match even starts.

02

Fight in real time

Live 1v1 matchmaking, active positioning and ability timing. No turns, no waiting — direct, readable combat.

03

Control the Rift

The arena's central objective swings momentum. The last minute becomes an Energy Frenzy — the clock forces a decisive finish.

Media

See the arena.

Play your way

Web first. Builds ready.

Start instantly in the browser, or grab the native build.

InstantWeb

No install, no wallet. Jump into a match right now.

Play now
DesktopWindows

Dedicated native build for PC.

Download .exe
MobileAndroid

Take matches on the go.

Download APK
Godot 4.7 Real-time netcode on Cloudflare Workers Client-authoritative deterministic combat No NFT required to play
Creator

"After years across Origins, Classic, Quest, Homeland and Atia's Legacy, I wanted to build a game where your Axie's identity is the whole point — not a skin on top of it."

Dark World — solo builder of Axie Royale, based in Cuba 🇨🇺. I build tools and game experiences because I genuinely want to contribute to the ecosystem, not just play in it.

22 years oldEducation InformaticsUniversity of Matanzas, CubaSolo dev
axiedamage.com

A free damage calculator for the Axie Classic community — built and maintained as a standing contribution to the ecosystem.

Open it →